Files
property-match/src/components/forms/TextInput.tsx
T
Benjamin Sutter 70c0d79d8c feat(design-system): F003 – complete design system foundation
Design tokens:
- lib/ds.ts: DS_COLORS (resultType/confidence/risk/availability/freshness/dataQuality), scoreToConfidenceLevel(), scoreToDataQualityLevel()
- lib/constants.ts: added CONFIDENCE_LABELS, DATA_QUALITY_LABELS

Badge system (src/components/badges/):
- ResultTypeBadge, ConfidenceBadge, RiskBadge, AvailabilityBadge, FreshnessBadge, DataQualityBadge
- All use DS_COLORS, MUI Chip size=small, lucide icons, German labels from constants

Score components (src/components/scores/):
- ConfidenceScore: numeric % with color from utils.confidenceHex
- DataQualityScore: LinearProgress + qualitative label
- ScoreBar: horizontal bar with label/value/weight
- ScoreBreakdownMini: ScoreFactor[] mapped to ScoreBars with Tooltip explanations

Card system (src/components/cards/):
- DecisionCard: header+badges+score+body+actions, selected/loading/restricted states
- CompactCard: single-row 48px card with leading/trailing slots
- MetricCard: KPI card with label/value/delta/icon (extracted pattern from SupplyDashboard)

Panel system (src/components/panels/):
- InfoPanel: outlined Paper with icon+title header
- DetailPanel: Accordion sections in bordered Paper
- WarningPanel: MUI Alert with warning/critical severity

Table components (src/components/tables/):
- DataTableShell: Paper+TableContainer+Table with loading/empty/toolbar slots
- TableToolbar: flex row with title/count/filters/actions
- FilterBar: deletable Chips with clear-all
- EmptyTableState: centered empty row spanning all cols
- LoadingRows: Skeleton cell rows

Form components (src/components/forms/):
- TextInput: MUI TextField wrapper with onChange(string) signature
- SelectField: generic SelectField<T extends string> with MUI Select
- PriorityChipGroup: togglable Chip set (single/multi select)
- FieldWithConfidence: label+value+ConfidenceBadge for AI-parsed fields

UI additions (src/components/ui/):
- CardSkeleton, PanelLoadingState, UnauthorizedState, RestrictedState

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-15 11:34:25 +02:00

53 lines
990 B
TypeScript

import { TextField } from '@mui/material'
import type { SxProps, Theme } from '@mui/material'
interface TextInputProps {
label: string
value: string
onChange: (value: string) => void
error?: string
helperText?: string
placeholder?: string
required?: boolean
disabled?: boolean
multiline?: boolean
rows?: number
size?: 'small' | 'medium'
fullWidth?: boolean
sx?: SxProps<Theme>
}
export function TextInput({
label,
value,
onChange,
error,
helperText,
placeholder,
required,
disabled,
multiline,
rows,
size = 'small',
fullWidth = true,
sx,
}: TextInputProps) {
return (
<TextField
label={label}
value={value}
onChange={e => onChange(e.target.value)}
error={!!error}
helperText={error ?? helperText}
placeholder={placeholder}
required={required}
disabled={disabled}
multiline={multiline}
rows={rows}
size={size}
fullWidth={fullWidth}
sx={sx}
/>
)
}