feat(design-system): F003 – complete design system foundation
Design tokens: - lib/ds.ts: DS_COLORS (resultType/confidence/risk/availability/freshness/dataQuality), scoreToConfidenceLevel(), scoreToDataQualityLevel() - lib/constants.ts: added CONFIDENCE_LABELS, DATA_QUALITY_LABELS Badge system (src/components/badges/): - ResultTypeBadge, ConfidenceBadge, RiskBadge, AvailabilityBadge, FreshnessBadge, DataQualityBadge - All use DS_COLORS, MUI Chip size=small, lucide icons, German labels from constants Score components (src/components/scores/): - ConfidenceScore: numeric % with color from utils.confidenceHex - DataQualityScore: LinearProgress + qualitative label - ScoreBar: horizontal bar with label/value/weight - ScoreBreakdownMini: ScoreFactor[] mapped to ScoreBars with Tooltip explanations Card system (src/components/cards/): - DecisionCard: header+badges+score+body+actions, selected/loading/restricted states - CompactCard: single-row 48px card with leading/trailing slots - MetricCard: KPI card with label/value/delta/icon (extracted pattern from SupplyDashboard) Panel system (src/components/panels/): - InfoPanel: outlined Paper with icon+title header - DetailPanel: Accordion sections in bordered Paper - WarningPanel: MUI Alert with warning/critical severity Table components (src/components/tables/): - DataTableShell: Paper+TableContainer+Table with loading/empty/toolbar slots - TableToolbar: flex row with title/count/filters/actions - FilterBar: deletable Chips with clear-all - EmptyTableState: centered empty row spanning all cols - LoadingRows: Skeleton cell rows Form components (src/components/forms/): - TextInput: MUI TextField wrapper with onChange(string) signature - SelectField: generic SelectField<T extends string> with MUI Select - PriorityChipGroup: togglable Chip set (single/multi select) - FieldWithConfidence: label+value+ConfidenceBadge for AI-parsed fields UI additions (src/components/ui/): - CardSkeleton, PanelLoadingState, UnauthorizedState, RestrictedState Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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import { Box, Card, CardActions, CardContent, Divider, Typography } from '@mui/material'
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import type { SxProps, Theme } from '@mui/material'
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import type { ReactNode } from 'react'
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import { CardSkeleton } from '../ui/CardSkeleton'
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import { RestrictedState } from '../ui/RestrictedState'
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interface DecisionCardProps {
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title: string
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subtitle?: string
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badges?: ReactNode
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score?: ReactNode
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body?: ReactNode
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actions?: ReactNode
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selected?: boolean
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isLoading?: boolean
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isRestricted?: boolean
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onClick?: () => void
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sx?: SxProps<Theme>
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}
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export function DecisionCard({
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title,
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subtitle,
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badges,
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score,
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body,
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actions,
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selected = false,
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isLoading = false,
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isRestricted = false,
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onClick,
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sx,
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}: DecisionCardProps) {
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if (isLoading) return <CardSkeleton hasActions={!!actions} />
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return (
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<Card
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onClick={onClick}
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sx={{
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outline: selected ? '2px solid #1e3a5f' : 'none',
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outlineOffset: -1,
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bgcolor: selected ? 'rgba(30,58,95,0.03)' : 'background.paper',
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cursor: onClick ? 'pointer' : 'default',
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transition: 'outline 0.1s, background-color 0.1s',
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'&:hover': onClick ? { bgcolor: 'rgba(0,0,0,0.01)' } : {},
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position: 'relative',
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...sx,
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}}
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>
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{isRestricted ? (
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<RestrictedState sx={{ py: 5 }} />
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) : (
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<>
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<CardContent sx={{ pb: body || actions ? 1 : 2 }}>
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<Box sx={{ display: 'flex', alignItems: 'flex-start', justifyContent: 'space-between', gap: 1 }}>
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<Box sx={{ flex: 1, minWidth: 0 }}>
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<Typography
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sx={{ fontWeight: 600, fontSize: '0.9375rem', lineHeight: 1.3, mb: subtitle ? 0.25 : 0 }}
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noWrap
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>
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{title}
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</Typography>
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{subtitle && (
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<Typography sx={{ fontSize: '0.8125rem', color: 'text.secondary', lineHeight: 1.4 }}>
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{subtitle}
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</Typography>
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)}
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</Box>
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{score && <Box sx={{ flexShrink: 0 }}>{score}</Box>}
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</Box>
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{badges && (
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<Box sx={{ display: 'flex', flexWrap: 'wrap', gap: 0.5, mt: 1 }}>
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{badges}
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</Box>
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)}
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</CardContent>
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{body && (
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<>
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<Divider />
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<CardContent sx={{ py: 1.5 }}>{body}</CardContent>
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</>
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)}
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{actions && (
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<>
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<Divider />
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<CardActions sx={{ px: 2, py: 1 }}>{actions}</CardActions>
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</>
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)}
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</>
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)}
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</Card>
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)
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}
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